The Game Theorists is a popular YouTube channel that delves into the hidden secrets and lore of video games, including titles like Minecraft and Five Nights at Freddy's. Created by Matthew Patrick, also known as MatPat, the channel has amassed over 19 million subscribers since its inception in 2009. The channel's success has led to several spin-offs, including Food Theory and Film Theory.
How old is The Game Theorists?
As of 2024, MatPat and Stephanie Patrick will both be 38 years old, while Gaijin Goombah will be 41, Austin Hourigan will be 37, and Drake McWhorter will be 31. MatPat's birthday is November 15, 1986, and Stephanie Patrick's birthday is August 9, 1987.
Where is The Game Theorists from?
The Game Theorists was created by Matthew Patrick, also known as MatPat, and is based in the United States. The channel, which delves into video game theories and analysis, has become a significant part of the YouTube gaming community since its launch in 2011.
What kind of content does The Game Theorists make?
- Game Theory: Wooly SOLVES Amanda The Adventurer 2?! - This video dives into the intricate details and hidden clues within the game "Amanda The Adventurer 2," offering a comprehensive theory on how the character Wooly might solve the game's mysteries.
- Game Theory: The Never-Ending NIGHTMARE (The Bunny Graveyard) - In this analysis, MatPat explores the dark and eerie lore of "The Bunny Graveyard," uncovering the game's unsettling secrets and providing a theory on its never-ending nightmare scenario.
- Game Theory: Shadow Is ACTUALLY A Genie?! (Sonic The Hedgehog) - This theory takes a deep dive into the "Sonic The Hedgehog" universe, proposing that the character Shadow might actually be a genie, based on various hidden clues and narrative elements within the game.
What is The Game Theorists's audience?
The target audience for "The Game Theorists" primarily consists of teenagers and young adults, typically ranging from 13 to 35 years old. These viewers are deeply interested in video games, game theories, and in-depth analysis of game lore and mechanics. Given the global popularity of the games covered and the use of English, the audience is likely international, with a significant portion from English-speaking countries such as the United States, Canada, the United Kingdom, and Australia.
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